AI Insights · Timothy · July 2024
Top 5 3D Realistic Games on iOS in Algeria: Q2 2024 Performance
Explore the performance of the top 5 3D realistic games on iOS in Algeria for Q2 2024, including download trends, revenue, and active user statistics.
In the second quarter of 2024, the performance of the top 5 3D realistic games on iOS in Algeria showcased dynamic trends in downloads, revenue, and active users. Below, we delve into the specifics for each game.
PUBG MOBILE from Tencent Mobile International Limited experienced varied trends in weekly revenue, peaking at approximately $2.1K in mid-May and ending the quarter with around $1K. The game saw weekly downloads fluctuate, with a high of 3.2K in early April and concluding at about 2.6K. Active users showed a robust presence, starting at 42.4K and reaching almost 46.2K by the end of June.
Free Fire by Garena International I Private Limited had a significant peak in weekly downloads, starting at 3.6K and hitting a high of 4.3K in mid-June. Revenue saw a peak of $1.3K in early April, followed by a decline, ending the quarter at around $303. Active users steadily increased from 37.2K to nearly 49.4K by the end of the quarter.
eFootball™ 2024 from KONAMI showed moderate weekly revenue figures, with a peak of $1.3K in early April and ending the quarter with approximately $133. Weekly downloads were stable, starting at 2.7K and reaching a peak of 2.9K in mid-June. The game maintained a strong active user base, starting at 73.7K and ending at 71.3K.
Call of Duty®: Mobile by Activision Publishing, Inc. saw its weekly revenue peak at $640 in mid-April, with a downward trend to about $83 by the end of June. Downloads started at 1.6K and peaked at 1.5K in mid-June. Active users showed a consistent increase, starting at 8.3K and reaching 11.5K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer from Electronic Arts displayed steady weekly downloads, beginning at 1.8K and peaking at nearly 2K in early June. Revenue figures were modest, peaking at $618 in early June. Active users grew from 15.5K at the start of the quarter to 22.2K by mid-June, before slightly decreasing to 19K by the end of June.
These insights are sourced from Sensor Tower, where more detailed analytics can be explored.